


Like described in that same support article: to fix this, you would need to put the "slave" router (most often the wireless router) into "bridging mode". then your network has multiple layers of NAT. If the address in that line is any IP address in either of the following ranges:

But as a start: for an AirPort router, Apple describes how to validate and fix that in some support article: I'm not sure if SSH would be affected by that. When you create a project, Visual Studio for Mac defines a default build configuration that sets the context for builds. If so, then you might be suffering from Double-NAT problems then. Visual Studio for Mac lets you create and run builds instantly, while still giving you control over build functionality. However, the addresses, 10.0.40.177 and 192.168.1.106, are in different ranges, so I assume you're mixing multiple routers? (Like maybe a wired router and a wireless router?) In both this question and that other, your logs show private IP addresses.
